The most common mistake we see is buying the biggest package first. Interactive formats scale with your audience's habits, not with your ambitions — and the right starting point is almost always smaller than you think.
Three questions before any purchase
- Concurrent viewers: below ~50, pick formats where a single gift visibly changes the game; large team battles feel empty at that size.
- Session style: talk-first hosts should choose games with pausable rounds; performance-first hosts can run continuous formats.
- Budget honesty: a package pays for itself through longer sessions and broader gifting — estimate conservatively from your current numbers, not from a hoped-for spike.
What each app is actually for
TeamGames is one subscription that unlocks our whole library of titles — 10+ today, with new games joining the app automatically at no extra cost. Everything runs as a browser overlay on your TikTok LIVE stream, driven by gifts, comments and likes, with no downloads or code required. TeamTok is for hosts who already stream a PC game: it layers TeamMedia's gift-driven live-game events on top of games you already play, like GTA V, Minecraft or PUBG. TeamTok is an independent TeamMedia tool — it works with these games but isn't affiliated with, sponsored by, or endorsed by any of their publishers.
The first two weeks decide everything
Formats live or die in the first two weeks. Announce game sessions in advance, run them at consistent times, and narrate every round. Judge the plan on week-over-week retention and unique gifter count — not on a single big night.
Not sure which fits? TeamGames is $9.99 a month and unlocks every title; TeamTok is $19.99 a month and works with the game you already stream. Both are monthly subscriptions you can cancel anytime with a message to support — so there is no penalty for starting small.